![]() Decay Generators generate power from the heat generated by the decay of adjacent uranium and thorium blocks - they are very inefficient so you'll want to upgrade pretty quickly.Ī basic fission reactor consists of five main components: the controller, casing, cells, moderators and coolers: Unless other power options are available to get started, your first step is to create a Decay Generator to power your early machinery. Start by stockpiling all the NuclearCraft ores that you find. Be sure to explore these links for full details, descriptions and illustrations and also check out the Navigation Box at the bottom of the page for more info about other parts of the mod that are not covered here. Throughout this guide you'll find links to various blocks and items. It is a helping hand to get you started with NuclearCraft, particularly the mod's fission reactors. This guide is not an exhaustive description of items, nor a tutorial on using each item, and does not touch on every aspect of the mod. The consequences of mistakes are less cinematic than in other reactor mods. ![]() Unlike Extreme Reactors, NuclearCraft takes a semi-realistic view, introducing radioactive isotopes, multi-step chemical processes for crafting and realistic nuclear fission and fusion byproducts. It is intended to be used in mod packs to provide power for your activities. In the reactor used for testing while writing this document, stability was achieved with a single Active Fluid Cooler supplied with Molten Iron and a pair of Active Fluid Coolers supplied with Water.NuclearCraft is a tech mod that focuses on generating power using nuclear reactors. A cooling rate of 100% (stable, no change in temperature) can be achieved with different combinations of coolers. When correctly placed and supplied with coolant, the Fusion Reactor GUI will display the cooling effects as illustrated in the sidebar. (Values taken from Enigmatica 2 v 1.53 - Nuclearcraft 2.12f) The following table lists the available coolants and their effectiveness: Normally-solid materials such as Diamond and Lapis can be liquefied by processing them in a Melter. There are several different coolants each with its own cooling rate as detailed below. Best performance can be achieved by placing pairs of Active Fluid Coolers on opposite sides of the entire fusion ring.Īctive Fluid Coolers must be supplied with a fluid coolant. For example, the ideal temperature for a Hydrogen/Hydrogen is approximately 2600MK.Īctive Fluid Coolers must be placed adjacent to two Fusion Electromagnets. This temperate may be determined by multiplying the Heat Variable from the fuel table, by 1.21876. Each fuel combination has a temperature at which the fusion process is most efficient. The number of coolers required by a Fusion Reactor depends on the size of the reactor and the choice of Fuels (and any changes made for the modpack being played). The processes and values described below are accurate and effective as of NuclearCraft v2.16f.įusion Reactors may only be cooled by Active Fluid Coolers. Note: Active cooling will be removed after the reactor overhaul. Further information may be found in the article on Fission Reactor.Ĭonditions: Must meet the same criteria as the matching type of cooler. The active cooler will use a maximum of 0.25 mB/t (0.5 mB/t in the upcoming v2.8) while the reactor is running. Compatible fluids are Water, Gelid Cryotheum, Destabilized Redstone, Resonant Ender, Energized Glowstone and Liquid Helium.Ĭoolant must be pumped into a Buffer from the outside, and pumped from the Buffer to the Active Fluid Cooler on the inside. Over time the coolant will be consumed and needs to be refilled. Unlike regular coolers which are crafted with other ingredients, the Active Fluid Cooler is filled with fluid coolant during operation. The Active Fluid Cooler is placed inside a Fission Reactor reaction chamber and provides cooling. It may be used to cool both Fission Reactors and Fusion Reactors. The Active Fluid Cooler is a block added by NuclearCraft.
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